about ME,

about ME,

from graphic roots

from graphic roots

to product thinking

to product thinking

Experienced Designer & Creative

Crafting Simple, Effective Designs for Meaningful Experiences.

who am i

Hey๐Ÿ‘‹๐Ÿป I'm Zeina, a junior product designer with a strong foundation in user experience. I approach design with a balance of visual clarity and product thinking, aiming to create intuitive, user-centered experiences that solve real problems across diverse industries.

20+

Happy Clients

20+

Happy Clients

20+

Happy Clients

20+

Happy Clients

2

Years of Experience

2

Years of Experience

2

Years of Experience

2

Years of Experience

my Process

HOW I WORK

DISCOVER

I start by understanding the problem spaceโ€”diving into user needs, business goals, and market context through research, stakeholder interviews, and competitive analysis.

01

DEFINE

I translate insights into clear goals and define the product vision. This includes personas, user journeys, and problem statements to align the team and guide design decisions.

02

IDEATE

I explore creative solutions through wireframes, user flows, and low-fidelity prototypes. This phase is about fast iteration, feedback, and exploring multiple directions.

03

DESIGN

I bring concepts to life through high-fidelity design, interaction detailing, and design systemsโ€”ensuring consistency, accessibility, and visual impact.

04

DELIVER & ITERATE

I collaborate closely with developers to hand off designs and support implementation. After launch, I track user behavior, gather feedback, and iterate to refine the experience.

05

DISCOVER

I start by understanding the problem spaceโ€”diving into user needs, business goals, and market context through research, stakeholder interviews, and competitive analysis.

01

DEFINE

I translate insights into clear goals and define the product vision. This includes personas, user journeys, and problem statements to align the team and guide design decisions.

02

IDEATE

I explore creative solutions through wireframes, user flows, and low-fidelity prototypes. This phase is about fast iteration, feedback, and exploring multiple directions.

03

DESIGN

I bring concepts to life through high-fidelity design, interaction detailing, and design systemsโ€”ensuring consistency, accessibility, and visual impact.

04

DELIVER & ITERATE

I collaborate closely with developers to hand off designs and support implementation. After launch, I track user behavior, gather feedback, and iterate to refine the experience.

05

DISCOVER

I start by understanding the problem spaceโ€”diving into user needs, business goals, and market context through research, stakeholder interviews, and competitive analysis.

01

DEFINE

I translate insights into clear goals and define the product vision. This includes personas, user journeys, and problem statements to align the team and guide design decisions.

02

IDEATE

I explore creative solutions through wireframes, user flows, and low-fidelity prototypes. This phase is about fast iteration, feedback, and exploring multiple directions.

03

DESIGN

I bring concepts to life through high-fidelity design, interaction detailing, and design systemsโ€”ensuring consistency, accessibility, and visual impact.

04

DELIVER & ITERATE

I collaborate closely with developers to hand off designs and support implementation. After launch, I track user behavior, gather feedback, and iterate to refine the experience.

05

DISCOVER

I start by understanding the problem spaceโ€”diving into user needs, business goals, and market context through research, stakeholder interviews, and competitive analysis.

01

DEFINE

I translate insights into clear goals and define the product vision. This includes personas, user journeys, and problem statements to align the team and guide design decisions.

02

IDEATE

I explore creative solutions through wireframes, user flows, and low-fidelity prototypes. This phase is about fast iteration, feedback, and exploring multiple directions.

03

DESIGN

I bring concepts to life through high-fidelity design, interaction detailing, and design systemsโ€”ensuring consistency, accessibility, and visual impact.

04

DELIVER & ITERATE

I collaborate closely with developers to hand off designs and support implementation. After launch, I track user behavior, gather feedback, and iterate to refine the experience.

05

EXPERIENCE

MY CAREER JOURNEY

July 2024 - Present

noon
Product Designer

- Leading UI/UX design for internal tools within the Commercial & Instock Squads for noon minutes, improving operational efficiency and aligning interfaces with business goals. - Support the optimization of tools that manage inventory, pricing, and product imports across Noon Minutes' verticals. - Creating user flows, wireframes, and high-fidelity interfaces to streamline complex processes and enhance usability across internal platforms. - Collaborate cross-functionally with product managers and engineers to scope features, prioritize user needs, and validate design decisions.

July 2024 - Present

noon
Product Designer

- Leading UI/UX design for internal tools within the Commercial & Instock Squads for noon minutes, improving operational efficiency and aligning interfaces with business goals. - Support the optimization of tools that manage inventory, pricing, and product imports across Noon Minutes' verticals. - Creating user flows, wireframes, and high-fidelity interfaces to streamline complex processes and enhance usability across internal platforms. - Collaborate cross-functionally with product managers and engineers to scope features, prioritize user needs, and validate design decisions.

July 2024 - Present

noon
Product Designer

- Leading UI/UX design for internal tools within the Commercial & Instock Squads for noon minutes, improving operational efficiency and aligning interfaces with business goals. - Support the optimization of tools that manage inventory, pricing, and product imports across Noon Minutes' verticals. - Creating user flows, wireframes, and high-fidelity interfaces to streamline complex processes and enhance usability across internal platforms. - Collaborate cross-functionally with product managers and engineers to scope features, prioritize user needs, and validate design decisions.

July 2024 - Present

noon

Product Designer

- Leading UI/UX design for internal tools within the Commercial & Instock Squads for noon minutes, improving operational efficiency and aligning interfaces with business goals. - Support the optimization of tools that manage inventory, pricing, and product imports across Noon Minutes' verticals. - Creating user flows, wireframes, and high-fidelity interfaces to streamline complex processes and enhance usability across internal platforms. - Collaborate cross-functionally with product managers and engineers to scope features, prioritize user needs, and validate design decisions.

June 2021 - June 2024

Bespoke Furniture
Graphic & Web Designer

- Designed and produced marketing materials including social media posts, catalogs, videos, brochures, and posters based on business briefs. - Led a full brand refresh, giving the company a younger, more modern visual identity across print and digital channels. - Built the foundation for a new company website and online store, working on UX flow and layout improvements to enhance customer experience. - Actively contributed to shaping the company's digital presence and customer engagement strategy.

June 2021 - June 2024

Bespoke Furniture
Graphic & Web Designer

- Designed and produced marketing materials including social media posts, catalogs, videos, brochures, and posters based on business briefs. - Led a full brand refresh, giving the company a younger, more modern visual identity across print and digital channels. - Built the foundation for a new company website and online store, working on UX flow and layout improvements to enhance customer experience. - Actively contributed to shaping the company's digital presence and customer engagement strategy.

June 2021 - June 2024

Bespoke Furniture
Graphic & Web Designer

- Designed and produced marketing materials including social media posts, catalogs, videos, brochures, and posters based on business briefs. - Led a full brand refresh, giving the company a younger, more modern visual identity across print and digital channels. - Built the foundation for a new company website and online store, working on UX flow and layout improvements to enhance customer experience. - Actively contributed to shaping the company's digital presence and customer engagement strategy.

June 2021 - June 2024

Bespoke Furniture

UI / UX Designer

- Designed and produced marketing materials including social media posts, catalogs, videos, brochures, and posters based on business briefs. - Led a full brand refresh, giving the company a younger, more modern visual identity across print and digital channels. - Built the foundation for a new company website and online store, working on UX flow and layout improvements to enhance customer experience. - Actively contributed to shaping the company's digital presence and customer engagement strategy.

Sep 2022 - Dec 2022

AUC
Undergraduate Teaching Assistant

- Supported course instruction for first-year graphic design students, offering critique, feedback, and technical guidance. - Led workshop sessions and one-on-one mentoring to help students understand foundational design principles and workflows. - Helped assess and review assignments, focusing on concept development, visual hierarchy, and execution.

Sep 2022 - Dec 2022

AUC
Undergraduate Teaching Assistant

- Supported course instruction for first-year graphic design students, offering critique, feedback, and technical guidance. - Led workshop sessions and one-on-one mentoring to help students understand foundational design principles and workflows. - Helped assess and review assignments, focusing on concept development, visual hierarchy, and execution.

Sep 2022 - Dec 2022

AUC
Undergraduate Teaching Assistant

- Supported course instruction for first-year graphic design students, offering critique, feedback, and technical guidance. - Led workshop sessions and one-on-one mentoring to help students understand foundational design principles and workflows. - Helped assess and review assignments, focusing on concept development, visual hierarchy, and execution.

Sep 2022 - Dec 2022

AUC

Undergraduate Teaching Assistant

- Supported course instruction for first-year graphic design students, offering critique, feedback, and technical guidance. - Led workshop sessions and one-on-one mentoring to help students understand foundational design principles and workflows. - Helped assess and review assignments, focusing on concept development, visual hierarchy, and execution.

January 2024 - April 2024

MEGAVISION
Brand Designer

- Contributed to logo and visual identity development for clients across various industries. - Assisted in creating branding presentations and mockups for client pitches. - Applied design systems across marketing materials such as social media, packaging, and signage. - Collaborated with CEO and founding team on strategy and execution of branding.

January 2024 - April 2024

MEGAVISION
Brand Designer

- Contributed to logo and visual identity development for clients across various industries. - Assisted in creating branding presentations and mockups for client pitches. - Applied design systems across marketing materials such as social media, packaging, and signage. - Collaborated with CEO and founding team on strategy and execution of branding.

January 2024 - April 2024

MEGAVISION
Brand Designer

- Contributed to logo and visual identity development for clients across various industries. - Assisted in creating branding presentations and mockups for client pitches. - Applied design systems across marketing materials such as social media, packaging, and signage. - Collaborated with CEO and founding team on strategy and execution of branding.

January 2024 - April 2024

MEGAVISION

Brand Designer

- Contributed to logo and visual identity development for clients across various industries. - Assisted in creating branding presentations and mockups for client pitches. - Applied design systems across marketing materials such as social media, packaging, and signage. - Collaborated with CEO and founding team on strategy and execution of branding.

June 2017 - Aug 2017

Microsoft
Summer Internship

- Joined Microsoft Egypt as a high school intern at age 15 to explore a budding interest in tech and design. - Learned basic programming concepts in Java and C++, and developed small applications like calculators. - Rotated across departments, working with engineers and developers on bite-sized tasks and challenges. - Presented weekly learnings to staff, demonstrating initiative and communication skills. - Invited to join tech events and workshops such as DigiGirlz, where the experience ultimately inspired a shift toward digital product design.

June 2017 - Aug 2017

Microsoft
Summer Internship

- Joined Microsoft Egypt as a high school intern at age 15 to explore a budding interest in tech and design. - Learned basic programming concepts in Java and C++, and developed small applications like calculators. - Rotated across departments, working with engineers and developers on bite-sized tasks and challenges. - Presented weekly learnings to staff, demonstrating initiative and communication skills. - Invited to join tech events and workshops such as DigiGirlz, where the experience ultimately inspired a shift toward digital product design.

June 2017 - Aug 2017

Microsoft
Summer Internship

- Joined Microsoft Egypt as a high school intern at age 15 to explore a budding interest in tech and design. - Learned basic programming concepts in Java and C++, and developed small applications like calculators. - Rotated across departments, working with engineers and developers on bite-sized tasks and challenges. - Presented weekly learnings to staff, demonstrating initiative and communication skills. - Invited to join tech events and workshops such as DigiGirlz, where the experience ultimately inspired a shift toward digital product design.

June 2017 - Aug 2017

Microsoft

Summer Internship

- Joined Microsoft Egypt as a high school intern at age 15 to explore a budding interest in tech and design. - Learned basic programming concepts in Java and C++, and developed small applications like calculators. - Rotated across departments, working with engineers and developers on bite-sized tasks and challenges. - Presented weekly learnings to staff, demonstrating initiative and communication skills. - Invited to join tech events and workshops such as DigiGirlz, where the experience ultimately inspired a shift toward digital product design.

TECH STACK

TECH STACK

TECH STACK

TOOLS I USE

TOOLS I USE

TOOLS I USE

TOOLS I USE

  • HTML

  • Figma

  • Adobe Photoshop

  • Framer

  • Tailwind CSS

  • Visual Studio Code

  • SQL

  • CSS

  • Adobe Illustrator

  • Adobe After Effects

  • Bootstrap

  • Notion

  • Adobe Indesign

  • HTML

  • Figma

  • Adobe Photoshop

  • Framer

  • Tailwind CSS

  • Visual Studio Code

  • SQL

  • CSS

  • Adobe Illustrator

  • Adobe After Effects

  • Bootstrap

  • Notion

  • Adobe Indesign

Figma

Notion

Photoshop

Illustrator

After Effects

Framer

HTML

EXTRA LEARNING & CERTIFICATIONS

Courses

UDEMY
SQL Bootcamp

-

2025

UDEMY
SQL Bootcamp

-

2025

UDEMY
SQL Bootcamp

-

2025

UDEMY
SQL Bootcamp

-

META
Front-End Development

-

Coursera

2025

META
Front-End Development

-

Coursera

2025

META
Front-End Development

-

Coursera

2025

META
Front-End Development

-

Coursera
GOOGLE
UX Design

-

Coursera

2024

GOOGLE
UX Design

-

Coursera

2024

GOOGLE
UX Design

-

Coursera

2024

GOOGLE
UX Design

-

Coursera
UDEMY
After Effects

-

2023

UDEMY
After Effects

-

2023

UDEMY
After Effects

-

2023

UDEMY
After Effects

-

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